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Builder Pattern
Builder is an interface that build parts of a complex object.
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Stuart Todd
•
2 years ago
•
Design Patterns: Creational
Purpose
The purpose of the design pattern
Builder is an interface that build parts of a complex object.
Sometimes, if the builder has a better knowledge of what it builds, this interface could be an abstract class with default methods (aka adapter).
If you have a complex inheritance tree for objects, it is logical to have a complex inheritance tree for builders too.
Note: Builders have often a fluent interface, see the mock builder of PHPUnit for example.
Examples
Examples of how the design pattern can be used
- PHPUnit: Mock Builder
UML
UML design pattern diagram
Code
Code snippets
Builder
Builder Interface which concrete builder classes implement.
namespace DesignPatterns\Creational\Builder;
use DesignPatterns\Creational\Builder\Parts\Vehicle;
interface Builder
{
public function createVehicle();
public function addWheel();
public function addEngine();
public function addDoors();
public function getVehicle(): Vehicle;
}
CarBuilder
CarBuilder is a concrete subclass implementing the Builder Interface. A new Instance of Car is created when the createVehicle method is called, the CarBuilder ‘add’ methods attach objects to the Car class.
namespace DesignPatterns\Creational\Builder;
use DesignPatterns\Creational\Builder\Parts\Door;
use DesignPatterns\Creational\Builder\Parts\Engine;
use DesignPatterns\Creational\Builder\Parts\Wheel;
use DesignPatterns\Creational\Builder\Parts\Car;
use DesignPatterns\Creational\Builder\Parts\Vehicle;
class CarBuilder implements Builder
{
private Car $car;
public function addDoors()
{
$this->car->setPart('rightDoor', new Door());
$this->car->setPart('leftDoor', new Door());
$this->car->setPart('trunkLid', new Door());
}
public function addEngine()
{
$this->car->setPart('engine', new Engine());
}
public function addWheel()
{
$this->car->setPart('wheelLF', new Wheel());
$this->car->setPart('wheelRF', new Wheel());
$this->car->setPart('wheelLR', new Wheel());
$this->car->setPart('wheelRR', new Wheel());
}
public function createVehicle()
{
$this->car = new Car();
}
public function getVehicle(): Vehicle
{
return $this->car;
}
}
TruckBuilder
TruckBuilder is a concrete subclass implementing the Builder Interface. A new Instance of Truck is created when the createVehicle method is called, the TruckBuilder ‘add’ methods attach objects to the Truck class.
namespace DesignPatterns\Creational\Builder;
use DesignPatterns\Creational\Builder\Parts\Door;
use DesignPatterns\Creational\Builder\Parts\Engine;
use DesignPatterns\Creational\Builder\Parts\Wheel;
use DesignPatterns\Creational\Builder\Parts\Truck;
use DesignPatterns\Creational\Builder\Parts\Vehicle;
class TruckBuilder implements Builder
{
private Truck $truck;
public function addDoors()
{
$this->truck->setPart('rightDoor', new Door());
$this->truck->setPart('leftDoor', new Door());
}
public function addEngine()
{
$this->truck->setPart('truckEngine', new Engine());
}
public function addWheel()
{
$this->truck->setPart('wheel1', new Wheel());
$this->truck->setPart('wheel2', new Wheel());
$this->truck->setPart('wheel3', new Wheel());
$this->truck->setPart('wheel4', new Wheel());
$this->truck->setPart('wheel5', new Wheel());
$this->truck->setPart('wheel6', new Wheel());
}
public function createVehicle()
{
$this->truck = new Truck();
}
public function getVehicle(): Vehicle
{
return $this->truck;
}
}
Director
The Director is part of the builder pattern. The build method accepts a class instance of Builder (so in this example either TruckBuilder or CarBuilder) then builds and returns the vehicle.
namespace DesignPatterns\Creational\Builder;
use DesignPatterns\Creational\Builder\Parts\Vehicle;
/**
* Director is part of the builder pattern. It knows the interface of the builder
* and builds a complex object with the help of the builder
*
* You can also inject many builders instead of one to build more complex objects
*/
class Director
{
public function build(Builder $builder): Vehicle
{
$builder->createVehicle();
$builder->addDoors();
$builder->addEngine();
$builder->addWheel();
return $builder->getVehicle();
}
}
Vehicle
Handles the boilerplate code across the Vehicle concrete subclasses (Car and Truck) which extend this abstract class.
namespace DesignPatterns\Creational\Builder\Parts;
abstract class Vehicle
{
final public function setPart(string $key, object $value)
{
}
}
Car
The Car Class which extends Vehicle. The CarBuilder createVehicle returns this object, then the builders ‘add’ methods attach parts to it.
namespace DesignPatterns\Creational\Builder\Parts;
class Car extends Vehicle
{
}
Truck
The Truck Class which extends Vehicle. The TruckBuilder createVehicle returns this object, then the builders ‘add’ methods attach parts to it.
namespace DesignPatterns\Creational\Builder\Parts;
class Truck extends Vehicle
{
}
Parts - Door
Door is a class which gets attached via the builder to Vehicle subclass.
namespace DesignPatterns\Creational\Builder\Parts;
class Door
{
}
Parts - Engine
Engine is a class which gets attached via the builder to Vehicle subclass.
namespace DesignPatterns\Creational\Builder\Parts;
class Engine
{
}
Parts - Wheel
Wheel is a class which gets attached via the builder to Vehicle subclass.
namespace DesignPatterns\Creational\Builder\Parts;
class Wheel
{
}
Tests
Examples of how you’d build a Car and a Truck.
public function testCanBuildTruck()
{
$truckBuilder = new TruckBuilder();
$newVehicle = (new Director())->build($truckBuilder);
$this->assertInstanceOf(Truck::class, $newVehicle);
}
public function testCanBuildCar()
{
$carBuilder = new CarBuilder();
$newVehicle = (new Director())->build($carBuilder);
$this->assertInstanceOf(Car::class, $newVehicle);
}